Wednesday, May 21, 2014

Class Two - Flash Animation Basics

Class Files:
Basic Flash Animation

Presentation Files:
PDF
PPTX
PPTX

Topics Covered:
  • Timeline
  • Frames Per Second (FPS)
  • Flash Keyframe/Blank Keyframe
  • Onion Skin
  • Flash Frame
  • Move, Delete, Convert Keyframe
  • Frame-by-Frame Animation
  • Squash and Stretch
  • Arcs
  • Spacing/Timing
Basic Frame-by-Frame in Adobe Flash



Onion Skin in Adobe Flash



12 Principles of Animation

Disney's Twelve Basic Principles of Animation is a set of principles of animation introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. Johnston and Thomas in turn based their book on the work of the leading Disney animators from the 1930s onwards, and their effort to produce more realistic animations. The main purpose of the principles was to produce an illusion of characters adhering to the basic laws of physics, but they also dealt with more abstract issues, such as emotional timing and character appeal.

The book and some of its principles have been adopted by some traditional studios, and have been referred to by some as the "Bible of animation." In 1999 the book was voted number one of the "best animation books of all time" in an online poll. Though originally intended to apply to traditional, hand-drawn animation, the principles still have great relevance for today's more prevalent computer animation. Wikipedia Link




Squash and Stretch in Adobe Flash



Squash and Stretch Examples:






1:01  - 1:30, 2:20 - 2:25

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